IN FOREIGN LANGUAGE TEACHING: MOTIVATING LEARNERS
THROUGH PLAY-BASED TECHNIQUES
2025-05-29
AKADEMIC JOURNAL OF EDUCATIONAL RESEARCH (AJER) seriyasi. Volume 5 Issue 5
Karimova Aziza Alisher qizi
Abstract. Gamification has emerged as a powerful pedagogical tool in foreign
language education, integrating game elements such as points, badges, challenges, and
leaderboards into instructional settings to enhance learner motivation and engagement.
This paper explores the role of gamification in promoting active participation and
intrinsic motivation among foreign language learners, particularly in EFL (English as a
Foreign Language) classrooms. Drawing on both theoretical frameworks and empirical
studies, the paper highlights how game-based techniques foster a more interactive and
student-centered learning environment. The study also examines the psychological
underpinnings of gamification, including its connection to self-determination theory and
flow theory. Practical applications of gamified tasks in vocabulary learning, grammar
drills, speaking activities, and assessment are presented, alongside evidence from recent
classroom implementations. Findings suggest that gamification not only increases
motivation and reduces language anxiety but also supports long-term retention and
collaboration among learners. However, the paper also acknowledges potential
limitations, such as overreliance on extrinsic rewards and the challenge of meaningful
game design. The study concludes that when thoughtfully integrated, gamification can
significantly enhance language learning outcomes.
Keywords: Gamification, foreign language teaching, learner motivation, EFL,
game-based learning, student engagement, play-based techniques, educational
technology.